Mass Effect Rendering Thread Exception

Mass

I decided to go play Mass Effect again but I keep running into crashes. The crashes are very random but so far seem to only happen in the citadel. I got through the whole prologue without a single crash. It happens randomly when I talk to NPC's, then suddenly crashes with a 'general protection fau. Jan 11, 2010 This is an application that assists in making applications large address aware. When a 32-bit application is large address aware, it can access up to 4 GiB on x64 operating systems and all memory that isn't used by the operating system and other applications on x86. 64-bit versions of Windows.

ExceptionJust got Mass Effect for the PC. On my first playthrough, and I just got to the Citadel after the Eden Prime mission. I am walking in the Presidium toward the Citidel Tower, and when I look at the Mass Relay monument, the game crashes, and I get a window:
Rendering thread exception:
Attempting to load unused mip #0 for Texture2D
BIOG_APL_STD_Mass_Relay_01_L.Mass_Relay_01_Diff
Address - 0x97df9e0
alcCloseDevice() Address = 0xd748e7 (filename not found) [in C:Program Files (x86)Mass EffectBinaresOpenAL32.dll]
GMatrix2D::Swap() Address =0x10d953e6 (filename not found) [in C:Program Files (x86)Mass EffectBinaresMassEffect.exe]Effect
GMatrix2D::Swap() Address =0x10db3810 (filename not found) [in C:Program Files (x86)Mass EffectBinaresMassEffect.exe]
free() Address = 0x72a14c58 (filename not found) [in C:WindowsWinSxSx86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.6195_none_d09154e044272b9aMSVCR80.dll]
Just got Mass Effect for the PC. On my first playthrough, and I just got to the Citadel after the Eden Prime mission. I am walking in the Presidium toward the Citidel Tower, and when I look at the Mass Relay monument, the game crashes, and I get a window:
Java

Mass Effect Rendering Thread Exception Example

Rendering thread exception:
Attempting to load unused mip #0 for Texture2D
BIOG_APL_STD_Mass_Relay_01_L.Mass_Relay_01_Diff
Address - 0x97df9e0

Mass Effect Rendering Thread Exception In Java

alcCloseDevice() Address = 0xd748e7 (filename not found) [in C:Program Files (x86)Mass EffectBinaresOpenAL32.dll]
GMatrix2D::Swap() Address =0x10d953e6 (filename not found) [in C:Program Files (x86)Mass EffectBinaresMassEffect.exe]

Mass Effect Rendering Thread Exception Definition


GMatrix2D::Swap() Address =0x10db3810 (filename not found) [in C:Program Files (x86)Mass EffectBinaresMassEffect.exe]Exception

Mass Effect 1 Rendering Thread Exception

free() Address = 0x72a14c58 (filename not found) [in C:WindowsWinSxSx86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.6195_none_d09154e044272b9aMSVCR80.dll]